Button Goblin
MiSTer · Mini + MK.2
Button Goblin pressing a glowing six-key Stream Deck
Setup & everyday use Mini + MK.2

Your consoles.
Your buttons.

Turn a six-key Stream Deck Mini or 15-key Stream Deck MK.2 into a MiSTer launcher with animated character buttons, Update All, brightness control, and keyboard shortcuts. Use either deck on its own or both together.

A shareable, offline guide • All button previews are embedded in this file.

Choose your deck

Six-key Mini or 15-key MK.2

Stream Deck Mini · six pages

Update All is on Home, bottom left (button 4). Button 5 cycles five brightness levels; hold it one second to jump to Navigation. Release button 6, Next, to cycle pages.

Open the full animated Mini guide →

Stream Deck MK.2 · two pages

The 15-key layout and setup continue below. Use the Dual bundle for MK.2 alone or both decks. Each deck has its own service, artwork, configuration and brightness.

Open the 15-key Deck Editor →

Install Mini: copy the package’s complete Scripts contents, including hidden .config, into /media/fat/Scripts/. Connect your Mini and run ButtonGoblin_Mini_Enable.sh. For both decks, use the Dual bundle and ButtonGoblin_Both_Enable.sh. All six configurations, the native binary, and artwork are included. The 15-key editor exports do not fit Mini.

Y/N send keyboard input to MiSTer’s active screen; they do not answer the background Update All process. Update All must be installed separately at /media/fat/Scripts/update_all.sh.

Page 1 / Introduction

15-key MK.2 · consoles ready to launch

Physical buttons are numbered 1–15, from left to right across each row. These are the actual bundled character GIF previews, enlarged with nearest-neighbor rendering. On MiSTer, the launcher uses prepared animation frames. Configuration indices remain 0–14: physical button 15 is key.14.

STREAM DECK MK.2
01NES button
02SNES button
03Genesis button
04TurboGrafx-16 button
05PlayStation button
06Saturn button
07Nintendo 64 button
08Mega CD button
09Game Boy Advance button
10Game Boy button
11Master System button
12Neo Geo button
13The Simpsons button
14Update All button
15Brightness button

The Update All button is static when ready. Its running and finished animations are shown below. Preview timing in a browser can differ from playback on the hardware.

See every default launch target
KeyButtonTarget / behavior
01NES_Console/NES_*.rbf
02SNES/media/fat/_@Favorites/Donkey Kong Country (USA) (Rev 2).mgl
03Genesis_Console/MegaDrive_*.rbf
04TurboGrafx-16_Console/TurboGrafx16_*.rbf
05PlayStation_Console/PSX_*.rbf
06Saturn_Console/Saturn_*.rbf
07Nintendo 64_Console/N64_*.rbf
08Mega CD_Console/MegaCD_*.rbf
09Game Boy Advance_Console/GBA_*.rbf
10Game Boy_Console/Gameboy_*.rbf
11Master System_Console/SMS_*.rbf
12Neo Geo_Console/NeoGeo_*.rbf
13The Simpsons_Arcade/The Simpsons (4 Players World, set 1).mra
14Update AllScripts/update_all.sh
15BrightnessFive brightness levels

Two game shortcuts need exact installed files. SNES/Kirby launches Donkey Kong Country through the named favorite .mgl; Simpsons/Bart launches the named arcade .mra. Change these paths to match your own installation. Genesis uses the MiSTer MegaDrive core.